Tell the railroad about the synth refuge. After her daughter's death, she managed to gain entry into a farm where she worked to keep herself and Samuel sheltered. Tell the railroad about the synth refuge

 
 After her daughter's death, she managed to gain entry into a farm where she worked to keep herself and Samuel shelteredTell the railroad about the synth refuge  Its up to you if you want it, I saved and looked what the outcome was if I did

If you tell the Railroad, they’ll send an emissary of sorts to Acadia to learn more about the refuge. Possible spoilers? So of all the "synths" in the railroad, none have synth components. It was. Weekly Quest: Game Show Gauntlet - Lose Your Head. Their base is hidden to the world, and their agents remain anonymous and use disguises. Everyone being replaced with synths and causing the Commonwealth to be afraid was all because of the Railroad. The Replicated Man is a side quest and achievement/trophy in Fallout 3. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcWhat happens when you tell the railroad about the synth refuge? If engaged in conversation about the synth refugees on the Island, Boxer will make her way there, even if the player character indicates that they want to be left alone. P. Synths want to be free and to be treated as humans. Complete the railroad questline up until the battle of bunker hill, up until this point you will have set in motion Z1-14 plans for the institute synths to escape. It said I have to talk to Captain Kell, but the thing is, the game doesn't know Priority mission nor the player mark as temp main mission. Phase Three involves starting a new mass reactor that should resolve the Institute's ongoing power needs. I have a feeling that they would force the synth to be mind-wiped anyway, they're in a war and can't afford to have information about them get back to the Institute. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Abandoned by scholars, the secrets of the research team were kept safe by coastal erosion that resulted in parts of the university having sunk into the. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Head to the Prydwen and speak with Elder Maxson. "Tell the Brotherhood about the Synth Refuge" is an objective in Fallout 4: Far Harbor. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Without the Gen 3 program and it's results, the Railroad wouldn't exist at all. Open your console and enter "setstage c8675 0". Possible spoilers? So of all the "synths" in the railroad, none have synth components. Your goal is to get the Rogue Synth. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. These of course depend on if these organizations exist in your game and are both completely optional. After restoring a radio and contacting DiMA by chance, she is led to believe that. Boxer is an agent of the Railroad in 2287. Following the public's discovery of the synths during the Broken Mask incident in Diamond City in 2229. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. That year, archaeologists discovered the site of the Tubman. Finish the story in FH first. You can also make the Institute enemies during the Battle For Bunker Hill quest. "Fallout 4: The Railroad Ending. Nothing really, the Railroad and Acadia have totally different ways of dealing with Synths. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Return. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Boxer will tell you that the Railroad has heard about a new Synth refuge. Tell Avery About the Murder. So apparently, you can tell Railroad, The Institute and Brotherhood of Steel about the Synth Refuge. Possible spoilers? So of all the "synths" in the railroad, none have synth components. He believes humans are supreme, above all other species. There will be a miscellaneous quest triggered for all three Commonwealth factions to tell them about the Synth Refuge. GG Far From Home is a main quest and achievement/trophy in the Fallout 4 add-on Far Harbor. Synths are not people, and The Railroad is effectively a computer virus reprogramming other machines to support the act of more reprogramming. Talk with Boxer to inform the Railroad. 432K subscribers. You could make comparisons to the "Curie become Synth" quest, Curie is standard and does what she is capable of and then along came Railroad assistant to take Cuire's memories and put. Get a part for a fusion reactor that would generate all the power the Institute needed. Get paid for your art. 49K subscribers Occurs after arriving. That means i cant help her for the Changing Tide quest. Was very far from home and wanted to take advantage of it). Possible spoilers? So of all the "synths" in the railroad, none have synth components. Sell custom creations to people who love your style. ago. I mean, if she's a synth, obviously she belongs to the Institute, but I have no record of an asset. What fueled the Commonwealth's fear toward the synths was not Shaun's direct actions. They never wanted to create more of themselves, they just wanted to be free of the institute and live their lives. When you first interact with Danse in Fallout 4, he has no knowledge that he is a synth and actually believes himself to be a human survivor of the pre-war life. Even if the player says that it is a mistake to do so, Father will insist that it is the only right decision because otherwise the Institute will be destroyed. 3. Possible spoilers? So of all the "synths" in the railroad, none have synth components. She will tell you that all the synths escaped and the RR are contining to help the synths find refuge. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. M. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. You can do this sooner. 2016. During the BoBH, my character feels sympathetic towards the synths and would tell the Railroad ahead of time. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Boxer says she’ll go there as soon as she has time, so it’s a stall for when you get to the proper point in the main quest. I was told to "Follow the Freedom Trail. Father tells. One night when she was on watch, she blacked out and. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or during a second playthrough. All 3 factions will be at peace. "Tell the Railroad about the Synth Refuge " is an objective in Far From Home in Battleborn. There are ammo crates, harvestable. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The Railroad has been in existence since at the least the time of the creation of the first successful Generation-3 synths by Institute scientists around the 2220s. Walkthrough . I finish all the Lost Patrol mission after the Prydwen arrive. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. A small village boasting pre-War architecture founded by a group of settlers who've made the site their home. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. If the. The ending will initiate if you then show Allen the proof. CryptoThe real Amelia was kidnapped by the Institute and likely died from being experimented on. Possible spoilers? So of all the "synths" in the railroad, none have synth components. shes a railroad synth not an institute plant the caravan master whos her "dad" is just acting as a cover. Every other synth in fallout 4 has their memories completely erased, there is no going back. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. 1. The observatory is sheltered by the natural terrain and a set of makeshift walls at the top of a. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Choosing the Railroad does nothing, they send an ambassador to live there and that's the end of it. The ability to create intelligent, obedient, physically mature labourers is something slavers would go nuts for, so there's certainly no way they try to reproduce the technology. • 8 yr. So apparently, you can tell Railroad, The Institute and Brotherhood of Steel about the Synth Refuge. 2K Online. Leads to misc. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. ago. Your Options and Rewards for Various Faction Endings. Apparently sparing Virgil in the quest A Loose End bugs him and makes him repeat this line endlessly. They defend themselves from. Fallout 4: Far Harbor. The Fallout Network's Subreddit for the Bethesda game series Fallout . In fact, the only people who know that Danse is a synth are you (the player), the Institute, and possibly Father. All four factions will have been met by that time, they are the Brotherhood, the Minutemen, the Railroad, and the Institute. Submit your writing. If you think the Syths should be killed, then tell the Brotherhood. I don't want to destroy arcadia and. This is where the Railroad gets its name. Underground Undercover (Part 1) ¶. Who in the Railroad is a synth? Is the institute evil? Is the Brotherhood of Steel evil? Is the Railroad a good faction? Does the Brotherhood like the railroad? Can you avoid killing the railroad? Does joining the railroad affect the Brotherhood of Steel? What happens if you tell the railroad about the synth refuge? Do/n't know you are a Synth, Member of the Railroad or Minutemen: As a member of either of these factions while you don't have the option to tell them about the Refuge or even tell DiMA about your affiliation with them. Walkthrough . Possible spoilers? So of all the "synths" in the railroad, none have synth components. Choosing the Railroad does nothing, they send an ambassador to live there and that's the end of it. The railroad encourages them, but they are completely optional. The quest can be started in either of two ways: Find the Nakano residence (north of the coastal cottage in the northeast corner of the map) through exploring. Tell him to start the attack. As for the Railroad there is someone in HQ to talk about this. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Travel to each location, obtain the tech, and report to Haylen for the reward. Report to Lancer Captain Kells and tell him about the Synth Colony in Far Harbor. The Railroad is vastly more shady then they appear. It's honestly depressing that Deacon pours his heart out to you in his final affinity conversation and so many people STILL think he's lying. Before the Sole Survivor awoke from their cryogenic sleep, the Railroad was continually battling against the Institute. If you can talk them down, Acadia (and Kasumi) will livePart way through the quest I got a misc objective to tell the BOS about the Synth Refuge. Possible spoilers? So of all the "synths" in the railroad, none have synth components. EnigmaKat Radio Gamer channel. Reporting in about this having talked with DiMA will let you make a very full report. It's a sort of screwed quest anyway because if it's an escaped Gen3 that got to the Railroad, who mind wiped them and been out on their own for enough time to end up in Libertalia there isn't any reason Father should know that this particular raider is a synth at. Deacon dislikes chem usage and addiction. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. He’ll send a squad to The Island but the won’t march on Acadia until you tell them to. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. He simply keeps saying "Let me know when you are ready to take on another squire". Therefore, his death item has no bearing on what is canon. The ability to build various automatron parts is gained by either finding the relevant part on a destroyed automatron robot, or by completing the main quest of the Automatron DLC (which will unlock all standard parts). Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Telling him about the Synth Refuge with Synth refuge will prompt him to ask about everything you can tell him. No dialogue prompt, no akward fallout 4 staring contest, nothin. 0 - Added some more stations and made a menu. You'll probably have to finish the Automatron. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The Institute will then send a team to Acadia to. If they sleep, eat, and act like a regular person with no idea they are a Synth then it is the Railroads handiwork. Possible spoilers? So of all the "synths" in the railroad, none have synth components. They take escaped synth and give them someone else's memories with no regards for the consequences. Of course, he is fond of Synths. 2) Talk to DiMO about the Railroad. I mean i brought Deacon with me to synth retention and he only slightly disliked the recall code thing. Strategy Guide/Tips . I should ask them for help. Back Street Apparel BADTFL regional office Beantown. Paradoxiusnexius • 3 yr. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Inside you will find a new member who has come in to help. When the battle of Bunker hill quest commences inform only The Railroad. Pet Carrier. See the list below to learn. Arcadia is a refuge. After speaking with DiMA at Acadia one has the option of beginning this quest by traveling to the Prydwen in the Commonwealth and speaking with Lancer-Captain Kells. It could also be dialogue option for whether you will risk your life for a Synth or not. Between 1821 and 1837, about 200 Black Seminoles journeyed from South Florida to Andros Island in the Bahamas, where chattel slavery had been outlawed. There are numerous points. The interaction between Acadia and the Railroad is very short, and ultimately goes nowhere. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Agree and you will need to head out to meet the Courser. If he was dispensed by the institute, then he wouldn't on the list of synths who "went missing or escaped", he'd still be tracked and logged, and therefore wouldn't be on that list. Maybe I'm just stupid, but what exactly was the point of replacing Captain Avery? I mean, DiMA said the synth replacement was supposed to be some kind of bridge between Acadia and the rest of the world; between Synths in hiding and Synths wanting to go into. The "always wearing those glasses" guy also likes subtle quests, especially the one you can receive in the Railroad, about helping Synths that have gone rogue. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. It's a "broad and accepting commune" where the people live in a weird Schrodinger's Synth syndrome until the PC shoots them and checks their corpse. Head to the Prydwen and speak with Elder Maxson. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Head to the location of the Synth and get back to. The primary instrument of the Synth Retention Bureau is the courser, a third-generation synth assigned to operate on the surface. Talk with Boxer to inform the Railroad about the the colony of Synths found around Far Harbor. Jul 16, 2021. Informing the Railroad. Open navigation Go to Reddit Home. In the game, Sturges is set as essential, thus he cannot die. She's one of the bad guys. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Unlike Curie, Miss Edna doesn't ever turn into a Synth. Tinker Tom modifies the Network scanner holotape, or provides the encrypted message. The mind wipes are also completely voluntary. Complete the railroad questline up until the battle of bunker hill, up until this point you will have set in motion Z1-14 plans for the institute synths to escape. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Doing so will have Boxer schedule a trip up north to check out Acadia when she can. DO NOT complete "Synth Retention. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Talking with her as you complete more in Far Harbor will let you tell her more about the place. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc Subscribe!: a Member: on Patreon: htt. I got halfway through the dialogue choices for telling them about the synth refuge, until the navigator started telling me they were going to start sending the entire airship northwards in an attempt to wipe the synth refuge out. Don't feel bad about letting Synth Amelia die. Reclaim a rogue Synth (the ones the Railroad were always trying to free). Players will need to work with an Institute scientist and a synth to prepare a rebellion inside the Institute. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Strategy Guide/Tips . But instead of helping synths escape somewhere they erase their memories, install fake personalities and let them loose into the commonwealth. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. After her daughter's death, she managed to gain entry into a farm where she worked to keep herself and Samuel sheltered. That will reset the radiant quest and you will be able to speak to him. The Railroad’s goal is to free the enslaved Synth population from the clutches of the diabolical Institute, but the Brotherhood of Steel disagrees. Travel off the coast of Maine to the myst. I joined them my first playthrough, curious about synths and how I believed in their…so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcFallout 4 Far Harbor - Tell The Brotherhood Of Steel About The Synth Refugeso I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcsynth refuge; synthetics; The Railroad; Summary. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and clean Show. Each ripping thorn and sucking mudhole makes it clearer. The Railroad knows a lot about Synth technology. You can encounter the Minutemen faction, virtually, at the very beginning of the game. Open your console and enter "setstage c8675 0". Garmmermibe01 7 years ago #1. We also discussed DiMA and Kasumi. ago. I've tried , you get told to assist a BoS Knight that will be stationed on the bottom left corner of the island close to an unmarked house/barn. Once you give him the go to start the attack they run from there to Acadia and everyone outside the entrance of Acadia and inside becomes hostile and you kill them. After the Sole Survivor begins traveling the Commonwealth, he scouts them as a potential recruit, speaking in favor of their admittance after they locate the organization. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. I need assistance with a bug. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. When he lies in his first two conversations, he does it to make a point, and admits to lying when the point is made. The game also gives you two miscellaneous objectives here, in the form of “Tell the Railroad about the Synth Refuge” or if you want, “Tell the Brotherhood about the Synth Refuge”. Possible spoilers? So of all the "synths" in the railroad, none have synth components. A synth army, teleporters, and whatever else the Institute was cooking. Even though im allied with the bos im not gonna tell them about the synths because if they are not allied to the institute i dont see them as a threat. Andylinebacker • 7 yr. By definition, the Railroad are "good" for the Commonwealth. Sort of like the General but with more power, if. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. If you replace Curie with a Synth body before you meet the Railroad, Glory will have unique dialogue about it. Iniciar sessão Loja Comunidade Suporte Alterar idioma Ver versão para computadores. The Railroad works in secrecy out of necessity, as the Institute would destroy them if given the chance. . Blackwater National Wildlife Refuge — The birthplace of abolitionist Harriet Tubman, who risked her life repeatedly to lead dozens of enslaved people to freedom, received added national attention in 2021. 286 views 6 years ago. I'm kinda disappointed about that. Found under resources. The ending will initiate if you then show Allen the proof. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The Institute is a location in the Commonwealth in 2287. Head to Railroad HQ. Go speak with Father, and he will tell you about a Synth that has gone rogue. Boxer is tasked with looking into and possibly making an alliance between the Railroad and the synth refuge of Acadia located on the. That will reset the radiant quest and you will be able to speak to him. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. I'm kinda disappointed about that. Depending on how many side quests you’ve done (or your persuasion. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcBlind Betrayal is a Brotherhood of Steel main quest and achievement/trophy in Fallout 4. Reporting in about this having talked with DiMA will let you make a very full report. You can still choose to keep their existence a secret as it's in line with the Railroad's goals. Far Harbor DLC Misc Quest that can be completed before leaving to Far Harbor. Therefore, his death item has no bearing on what is canon. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcThe Railroad ending has always remained as my favorite ending. . Phyllis Daily is a woman living at the Egret Tours Marina in 2287. r/fo4 A chip A close button A chip A close buttonI updated the Institute's William Moseley about the Synth Refuge in Far Harbor. Fallout 5 is a prime setting to introduce traveling synths, which could then reference the aftermath of Fallout 4, the Institute, and the Railroad. Objective: Go to Courser, obtain Rogue Synth, report to father. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The railroad encourages them, but they are completely optional. The only fix is to load my old save from when I first switched to survival, thanks Bethesda. Commission. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Telling the Brotherhood about the synth refuge does indeed end up harming them. He is a bit intimidated by the whole prospect as you give him more details. I just nuked the Children of Atom and sent Kasumi home. that said I really don't know at what stage you can talk about that. These of course depend on if these organizations exist in your game and are both completely optional. If you think they should stay free, tell The Railroad. Should I tell the Railroad about the synth refuge? Inform the Railroad You do NOT get a quest from informing the Railroad about the Synth Refuge. Quest - Tell the Railroad about the Synth Refuge 2,404 views May 28, 2016 20 Dislike Share Save LordMatrim 7. If you let the synths escape, you can tell Father you let them free and he will banish you from the Institute and thus you can go immediately to the Minutemen. Tell Institute or Brotherhood = Death. Possible spoilers? So of all the "synths" in the railroad, none have synth components. I'm kinda disappointed about that. I don't want to destroy arcadia and I want a clean quest log. I'm kinda disappointed about that. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Possible spoilers? So of all the "synths" in the railroad, none have synth components. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Many have their minds wipes and continue their lives without knowing they were a Synth. What first began as a means to get a steady flow of caps, turns into one of the most fulfilling events of her life, one she is actually talented at. By answering the questions correctly, you can simply avoid unwanted confrontation ⚔️ and move to next. Who knows, maybe you’re. Synth refugees are residents of Acadia on the Island in 2287. So apparently, you can tell Railroad, The Institute and Brotherhood of Steel about the Synth Refuge. Switch SW-8475-5828-9288. Far Harbor DLC Misc Quest that can be completed before leaving to Far Harbor. " when I try to tell him about the synth refuge. There is no way to kill Sturges without cheating. You should have used the “Network Scanner” holotape on the console just outside of the relay to contact Patriot, in which case you would have been. Go speak with Father, and he will tell you about a Synth that has gone rogue. Paradoxiusnexius • 3 yr. Kasumi's final holotape from the safe will reveal why she left to Far Harbor. “It’s definitely an interesting idea,” Nick responds. #2. I found Boxer there after I completed the main quest, but all she says is "They really pulled it off. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. Similar to how the player may have difficulty in determining who is the bad guy in the base game, Fallout 4's Far Harbor DLC is chock full of moral gray areas. From the first games that paved the way to the most recent, we are a subreddit for Fallout fans from all walks of life. While the college itself laid in ruins for more than two centuries, at the time of the Great War, those present took refuge underground. Possible spoilers? So of all the "synths" in the railroad, none have synth components. When you arrive at Bunker Hill talk to the courser and just kill him on the spot after the charge commences. When the battle of Bunker hill quest commences inform only The Railroad. They operate around the Commonwealth in 2287. Each quest gives a random location containing a piece of tech, either a flux sensor, haptic drive, or reflex capacitor. Operating as an underground liberation force similar to the historical Underground Railroad which escorted slaves to freedom, the Railroad works to free and ensure the future safety of synths created by The Institute. 4 The Commonwealth's fear toward the synths was due to an accident. The Railroad - Synth Rescue (Carrington) Sanctuary Hills - settlement quests from Preston Garvey Prydwen - Patrol missions (Proctor Quilan) Prydwen - Technical Documents and Viable Blood Samples (Quinlan and Neriah, not rewarding XP, only Bottlecaps + Blood Samples reward X111 Compound after certain amount of samples)Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. . Possible spoilers? So of all the "synths" in the railroad, none have synth components. I am brotherhood of steel and I wanted to tell them about the acadia synth refuge but I cant get Captain Kells to say another but: "Let me know when you're ready to take on another squire" and then nothing. The location consists of the remains of Massachusetts Bay University, which had been turned into a settlement, and were then overrun by synths. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. SPOILERS - YOU HAVE BEEN WARNED. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcSubscribe!: a Member: on Patreon: htt. Hell, the BoS might even support the Railroad on this one; if every synth thought it was a human, their potential threat would be seriously diminished. Acadia is a location on the Island in 2287. While exploring the location, you encounter the Minutemen that have taken refuge at the. There are four endings to Fallout 4. That was all well and good. During the Miscelaneous Quest "Tell the brotherhood about the synth refuge", Lancer Captain Kells does noit activate the "Search and Destrory" Quest. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The Institute is the hidden headquarters of the organization known as the Institute, located deep underground. CryptoFallout4 tell the railroad about the synth refuge 2021 07 16 19 35 28. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Glory, originally G7-81, is a synth member of the Railroad in 2287. So, any pro Synth decision will grant you some reputation. Maybe there's a console command or a mod that can remove it, but I couldn't tell you where to look for that. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. " (Give holotape to Sturges. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. Possible spoilers? So of all the "synths" in the railroad, none have synth components. There is no way to kill Sturges without cheating. You can now talk to Kenji about how to get. Possible spoilers? So of all the "synths" in the railroad, none have synth components.